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def calculate_profit(self, tickets_sold): ticket_price = 100 # Assume $100 per ticket self.profit = tickets_sold * ticket_price return self.profit
class CruiseShip: def __init__(self, name, capacity): self.name = name self.capacity = capacity self.profit = 0
def add_ship(self, ship): self.ships.append(ship)
You're looking for a script related to "Cruise Ship Tycoon." There are a few different possibilities here, as there could be scripts for gameplay, tutorials, or even cheat codes. However, without more specific details, it's challenging to provide a precise script.
# Usage cruise_line = CruiseLine() ship1 = CruiseShip("The Blue", 1000) ship1.calculate_profit(500) # Assume 500 tickets sold cruise_line.add_ship(ship1)
def total_profit(self): total = 0 for ship in self.ships: total += ship.profit return total
class CruiseLine: def __init__(self): self.ships = []
def calculate_profit(self, tickets_sold): ticket_price = 100 # Assume $100 per ticket self.profit = tickets_sold * ticket_price return self.profit
class CruiseShip: def __init__(self, name, capacity): self.name = name self.capacity = capacity self.profit = 0 cruise ship tycoon script
def add_ship(self, ship): self.ships.append(ship) or even cheat codes. However
You're looking for a script related to "Cruise Ship Tycoon." There are a few different possibilities here, as there could be scripts for gameplay, tutorials, or even cheat codes. However, without more specific details, it's challenging to provide a precise script. without more specific details
# Usage cruise_line = CruiseLine() ship1 = CruiseShip("The Blue", 1000) ship1.calculate_profit(500) # Assume 500 tickets sold cruise_line.add_ship(ship1)
def total_profit(self): total = 0 for ship in self.ships: total += ship.profit return total
class CruiseLine: def __init__(self): self.ships = []